POOOOONG!
A downloadable game for Windows
🏓 POOOOONG!
POOOOONG! is an action-packed, high-speed reimagining of the 1972 arcade classic, powered by a custom 120 Hz high-precision physics engine. Engineered in Godot 4.7.2 with a dedicated GL Compatibility renderer, it delivers pure retro-arcade energy, crisp pixel-art graphics, and relentless multi-mode competition.
Experience the official playable build featuring local multiplayer for up to 4 players, adaptive AI opponents, extensive customization, and two full-fledged story campaign experiences!
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⚡ FEATURED GAME MODES
PONG Classic & Evolved — Experience pure original gameplay or switch to Evolved mode featuring real-time dynamic items, power-ups, and penalties.
SOCCER & SOCCER+ — Continuous pitch movement, dynamic camera tracking, on-field goal posts, minimap, and physical power-up triggers.
BABY-FOOT (Foosball) — Precision rod controls and dedicated line defense mechanics built specifically for foosball lovers.
SPACE INVADERS (Solo, Duel & 2v2/4v4) — Battle evolving alien waves across single-player, coop, or competitive team formats.
1, 2, 3 SOLEIL (Red Light, Green Light) — High-stakes movement control where any motion during red alerts results in instant penalties.
PING PONG — Pseudo-3D table tennis simulation complete with ball elevation, gravity, spin vectors, and regulated bounce physics.
WHO ARE YOU? — A psych-eval arcade mode that asks humorous personal questions mid-match and alters paddle inputs into YES/NO responses.
ROGUELIKE 66 — Procedural run-based progression offering 3 distinct upgrades at every stage.
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📜 CAMPAIGN PREVIEWS INCLUDED
LA TREIZIÈME LIGNE (The 13th Line) — Play through narrative chapters exploring AI instructions, control protocols, and the mysterious operator.
GENESIS ARCHIVES — Journey through historical interactive video game evolution, spanning from 1958 ballistic simulations to a full 1998 3D narrative sequence.
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🕹️ TECHNICAL SPECIFICATIONS & ENGINE PERFORMANCE
120 Hz Physics Simulation — Sub-divided local physics loop eliminating high-speed ball tunneling for pixel-perfect collision responses.
Dynamic Arcade "Game Feel" — Custom CRT CanvasLayer shaders, procedural screen shake, directional hit-stop impacts, particle systems, and gamepad rumble feedback.
"POOOOONG!" Dynamic Events — Sudden random speed multipliers (1x to 10x) with visual alerts; scoring instantly resets velocity.
Full Controller & Hardware Support — Real-time auto-detection for PlayStation (DualSense/DualShock), Xbox/XInput, Nintendo, generic gamepads, rebindable keyboard setups, and full touch-screen emulation.
Global Localization (20 Languages) — Native selectable UI support for English, French, Simplified Chinese, Japanese, Korean, Spanish, German, Portuguese (Brazil), Russian, Italian, Arabic, Hindi, Turkish, Polish, Dutch, Swedish, Thai, Indonesian, Vietnamese, and Esperanto.
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📦 DOWNLOADS & AVAILABLE PLATFORMS
Windows (Portable Zip) — Standalone, no-installer `POOOOONG.exe` package optimized for high refresh rates and full controller vibration support.
Linux (Standalone Build) — Native x86_64 portable distribution built for desktop distributions and Steam Deck.
Android (.apk Package) — Full mobile build featuring native touch controls and screen scaling support.
| Updated | 7 days ago |
| Status | Released |
| Platforms | Windows |
| Publisher | CDQPlay |
| Release date | 71 days ago |
| Author | CDQPlay |
| Genre | Action |
| Made with | RPG Maker, Godot, Adobe Photoshop |
| Tags | 2D, AI Generated, Moddable, Multiplayer, Retro, Roguelike, Singleplayer |
| Code license | MIT License |
| Average session | A few minutes |
| Languages | Arabic, German, English, Esperanto, Spanish; Castilian, French, Italian, Japanese, Turkish, Chinese (Simplified) |
| Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Joystick, Touchscreen, Smartphone, Playstation controller, Joy-Con |
| Accessibility | Subtitles, Configurable controls, High-contrast |
| Multiplayer | Local multiplayer, Server-based networked multiplayer, Ad-hoc networked multiplayer |
| Player count | 1 - 8 |
| Links | GitHub, Steam |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Download
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